As a new indie-dev sometimes
getting noticed is hard. In our case,
we've been
very fortunate to
catch the attention of some
notable publications:
"Project Genesis’ main hook is its seamless blend of two distinct gameplay formats, thrilling ship-to-ship battles and tense close-quarters first-person-shooter (or FPS) skirmishes."
Nate Hohl, GameCrate
"...Project Genesis is definitely worth checking out if you consider yourself a fan of intense ship-to-ship (or person-to-person) combat."
Nate Hohl, GameCrate
"...Project Genesis’ moment-to-moment gameplay felt solid and stable, and I was especially impressed by how seamless the transitions between ship combat and FPS combat felt."
Nate Hohl, GameCrate
"Project Genesis is a game that is presently in development (pre-alpha), that puts a fun spin on the First/Third Person Shooter genre."
Jason Parker, MMO Huts
"...the scope and vision for Project Genesis isn’t small. Because of the technology powering it, blockchain games will continue to evolve as player generated content continues to grow, allowing it to become something entirely new as it continues to evolve.”
Dustin Murphy, Blast Away the Game Review
"I also just about buried the needle on my hype meter because I can see this game turning into something positively awesome."
Robert N. Adams, TechRaptor
"Project Genesis uses breaching pods, the angrier cousin of drop pods that pierces the hull of a spaceship and allows you to hop right out. You even get to see the little pod pop out of the frigate before it transitions to the first-person gameplay mode."
Robert N. Adams, TechRaptor
"…a lot of the fundamentals are already taken care of; now it’s all about content creation and firming up the core systems."
Robert N. Adams, TechRaptor